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Not-E3 kicks off with Prince of Persia: The Lost Crown, a new Metroidvania

“A modern take on the legendary franchise”

Today at the Summer Game Fest kickoff, Geoff Keighley and company revealed Prince of Persia: The Lost Crown, a new platformer with a 2d-sidescrolling vibe. It’s due out on January 18, 2024, and the listed platforms include Nintendo Switch, PC, Xbox One, Xbox Series X/S, PS4, PS5, and Amazon Luna.

Based on the footage, locomotion is an important part of the game’s flow, with airdashing in clear focus. Combos are also seemingly possible, as the nimble hero Sargon is able to juggle and grappling hook enemies in, “get over here” style. Ubisoft Forward will have more info on this new entry in the Prince of Persia franchise.

Welp! It’s something to do before the Prince of Persia remake possibly never comes out!

Here’s the full breakdown from Ubisoft:

“In this brand-new adventure, players will embody Sargon, a young, gifted warrior, member of an elite group called The Immortals. As they are sent to rescue Prince Ghassan, they will explore Mount Qaf, a once wondrous place, now cursed and hostile. Sargon and his brothers-in-arms will soon discover that time itself will be a treacherous foe and that the world balance must be restored.

Inspired by the Metroidvania structure, Prince of Persia: The Lost Crown lets players explore a handcrafted world at their own pace. From the majestic Citadel of Knowledge to the colorful landscapes of the Hyrcanian Forest, players will discover a variety of environments inspired by Persian mythology. By acquiring new time powers, unlocking unique abilities and combining them in combat, Sargon will progressively delve deeper into Mount Qaf, solving puzzles, finding secrets, and completing exciting side quests.

In this epic journey, Sargon will fight his way through mythical enemies, larger-than-life bosses, and vicious traps. By combining combat and platforming skills, players will defeat time-corrupted creatures such as Jahandar, the dreadful Manticore, guardian of the Citadel.  Players will be able to express their creativity in a deep and engaging combat system to trigger devastating combos.”

Image via Ubisoft
Chris Carter

EIC, Reviews Director – Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step in January of 2009 blogging on the site. Now, he’s staff!

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