Acer Predator Helios 300 SpatialLabs Edition Review: Glasses-Free 3D Excess – SlashGear
The effectiveness of the glasses-free 3D hangs in a sort of delicate balance. If you are facing the laptop dead on, don’t move your head an inch, and aren’t dealing with many in-game directions, subtitles, or other on-screen text, you’re golden.
However, as soon as you turn your head — maybe to check your phone, grab a drink of water, or stretch — eye and head tracking starts to panic and it will scramble to adjust to your head and eyes moving around. Especially if you’re doing quite a bit of moving around, the 3D simulation is all sorts of messed up for a few moments, leaving your eyes to panic and scramble in an attempt to adjust, too.
Also, while quests, maps, and menus were still easy to read, it was difficult to manage subtitles, directions, and other forms of in-game text. And when a dialogue box or notification from outside of the game would pop up — or the Windows key was bumped, accidentally calling up the Windows menu — that was abrupt and jarring.
Poor 3D performance isn’t necessarily to blame — but it is a weakness of the design as a whole. Eye fatigue came quickly, and gaming for more than an hour with the 3D mode engaged all but guaranteed a headache. This was a disappointing conclusion to reach since the glasses-free 3D screen is kind of the major selling point of this considerably expensive machine.
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