Bethesda’s Starfield And Redfall Both Hit With Delays
The studio hasn’t released any gameplay material yet for either game, which suggests that a lot of work is still left before the teams behind each game can stitch together presentable gameplay footage. Microsoft, which now owns Bethesda following a blockbuster multi-billion dollar acquisition, is hosting an Xbox & Bethesda Games Showcase on June 12 and it is quite likely that more details about “Starfield” and “Redfall” will be shared next month. The company has promised that the event will include “everything you need to know about the diverse lineup of games coming soon to the Xbox ecosystem,” which does give some hope of hearing more about the two delayed games.
“Starfield,” which is touted to be the “first new universe in 25 years,” from the studio, is being developed by the same team behind hits like “The Elder Scrolls V: Skyrim” and “Fallout 4.” Originally slated for a release on November 11 of 2022 exclusively for Xbox (Series X/S) and PC, the upcoming space-faring RPG is built using the new Creation Engine 2. “Redfall,” on the other hand, is an open-world co-op FPS from Arkane Austin that has delivered bangers like “Prey” and “Dishonored” in the past. The game revolves around a team of hardcore survivors trying to make their way out of a vampire-infested town and will include both single-player and four-player co-op modes.
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