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CDPR Confirms Multiplayer Witcher Project Is Restarted, Not Canceled

 CD Projekt Red has officially confirmed that The Molasses Flood’s upcoming Witcher game, codenamed Sirius, is not canceled, but it has restarted development on the upcoming multiplayer game.

During a recent financial earnings call, The Witcher and Cyberpunk 2077 developer confirmed that it decided to reevaluate the project but that it would not scrap the entire concept altogether. Noting that the company was looking at ways to extend the popular fantasy IP.

“So this is a project which is, I would say, insourced. It’s also new to us in terms of design and format. For those reasons, it’s very different from the big productions we are known for. To stay competitive, we have to keep looking for new ways to extend our franchises,” said the president and joint CEO of CD Projekt Adam Kiciński, during an earnings Q&A. “At the same time, we need to be ready to reevaluate our original concepts, even if the development work is already underway.”

Earlier this month, the developer shared an announcement from investors, noting that it was taking an impairment charge on Project Sirius. Kiciński noted that while it was “a tough decision to make,” the company felt it was the right choice. “Our intention was to cut costs early and give ourselves time for reassessment. We don’t want to carry on with projects that we are not aligned with. So basically, that’s all we would like to share about Project Sirius for now,” Kiciński explained.

Project Sirius was among one of three new Witcher games announced last October by CD Projekt Red, with Project Sirius described as offering “multiplayer gameplay on top of a single-player experience.” Additionally, Kiciński hinted that a new Witcher trilogy was in the works during an earnings call last September. Not to mention CDPR is teaming up with Fool’s Theory to remake the original Witcher using Unreal Engine 5.


Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

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