Destiny 2 Season of the Deep To Add Accessibility Options for Colour-Blind Community and More
Bungie has announced that it will be adding accessibility options in the upcoming season of Destiny 2, which will make it easier for colour-blind people to play. In other news, Destiny 2 recently released a new update, but its initial patch notes did not include all the changes brought into the game. An updated patch notes give us a better picture of the new changes, and some of them are really welcome.
Destiny 2 Season of the Deep accessibility options
Destiny 2 Season 21, titled Season of the Deep, will be out this May on 23. Bungie has now revealed the new accessibility options added to the game with this Season. This includes a series of options that target the colour-blind community of Destiny 2.
Players can now change the Enemy Targeted Reticle Colour. The colour will change to the one that you assign when targeting an enemy. Colour presets have been added for Commendations. You can also change the colour of the subtitles.
A Full Auto Melee option too has been added to the game with Season 21, allowing you to hold down the melee button to attack repeatedly. You can check out the complete list here in the official blog post.
Accessibility in Destiny 2 updates:
???? Hip-fire reticle color sections
???? Full Auto melee options
???? Confirm & Cancel controller toggles
???? Colorblind improvements
???? Subtitles
???? Commendation visuals
???? And more!???? https://t.co/jTzXF7dods pic.twitter.com/A1BdfOWU3j
— Destiny 2 (@DestinyTheGame) April 19, 2023
Destiny 2 Season 20 updated patch notes
The latest update was added to the game on April 19. Bungie however, updated the patch notes a day after the launch to include list more changes that the update brought to the game. This includes changes to Fall Damage. Fall Damage too is now non-lethal, alongside collision damage. Players will now be able to survive a big fall even if they don’t jump. Additionally, changes to the Ashes to Ashes and Hand On mods too have been made.
- When the mods Ashes to Ashes and Hands On are equipped at the same time, players will only receive Super energy from one of the mods when killing an enemy with a grapple melee. When these mods are equipped individually, each will work with the grapple melee.
- Reduced Super gains from Ashes to Assets by 50% when getting a grapple melee kill after using a grapple point.
Other changes include heavy weapons with more increased ammo capacity from Reserve mods. Also, a couple of bugs and other issue too, like with the Fighting Lion Grenade Launcher, Terminal Overload chest and Harsh Language Grenade Launcher have been fixed. Check out the complete patch notes here.
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