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Diablo 4 Review Roundup

Diablo 4 has been a long time coming since it was first announced at BlizzCon in 2019. The long-awaited sequel to Diablo 3, which still enjoys a healthy player base more than 10 years later, promises another round of dungeon-crawling full of deadly traps, fearsome monsters, and of course, epic loot.

The reviews have been generally positive, agreeing that while not necessarily a revolutionary turn for the classic franchise, it is a very good entry that modernizes its approach and learns from its own storied history. GameSpot’s Diablo 4 review by Alessandro Barbosa says it “confidently delivers gameplay that has been carried forward and refined from both Diablo II and III, while also establishing a strong foundation for the franchise’s future.”

Now Playing: Diablo 4 Video Review

On the less positive side, though, Barbosa said that the boss fights are generally lackluster. And while this game takes a much more personal look at the story mostly to its benefit, the visuals are said to lose some of their appeal when the camera gets up close and personal with the characters.

We’ve rounded up a variety of critical reviews for Diablo 4 below. And for an even broader view from around the industry, be sure to check out GameSpot sister site Metacritic. Diablo 4 releases June 6–6/6, get it?–and early access begins June 1 for those who preorder the Digital Deluxe or Ultimate editions. For more details, check out our Diablo 4 preorder guide, and if you plan to delve into the adventure yourself, check our guides hub.

GameSpot — 8/10

“Diablo IV, at this time, cannot escape comparison to the past of the franchise it belongs to, but it’s thankfully a game that has been crafted with a strong awareness of what made each one either revered or reviled. It represents a measured approach to combining the many elements from previous entries that worked into a system that feels like the new standard-bearer for action role-playing. Coupled with a new benchmark for storytelling in the franchise, and a solid narrative foundation for any potential new adventures, it’s easy to see Diablo IV as something I’ll regularly check-in on for a long time to come.” — Alessandro Barbosa [Full review]

Videogamer — 10/10

“Diablo 4 feels like the apex of the series, bringing together everything great about the previous entries. It isn’t without its minor flaws, and the success of the endgame content is still up in the air, but for once Diablo has a gripping story, phenomenal graphics, and a gameplay loop that doesn’t innovate too much but is certainly better than its predecessor.” — Ford James [Full review]

Twinfinite — 4.5/5

“I cannot overstate just how satisfying it is to play Diablo IV on a moment-to-moment basis, and with so much replay value to be had from its various classes and build possibilities within those classes, Diablo IV feels like a true return to form for the series.” — Zhiqing Wan [Full review]

Digital Trends — 4/5

Diablo 4 strides out of the gate with an impressive blend of engrossing storytelling, engaging gameplay, and top-tier audio-visual design. As a result, it stands as a groundbreaking addition to the ARPG genre, despite my hovering concerns about its compulsory persistent multiplayer and potential future microtransactions.” — Gabriel Moss [Full review]

Destructoid — 8/10

“For series fans, Diablo 4 makes a compelling case to become your next main game. For everyone else, the specter of cosmetic microtransactions and live service elements hang heavy over this refined action-RPG formula. Fortunately, the game is strong enough out of the box to entertain anyone willing to dive into its world. Everything I played of Diablo 4 was solid, I just hope it stays that way.” — Timothy Monbleau [Full review]

The products discussed here were independently chosen by our editors.
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