No Man’s Sky Interceptor Update Adds a New Universal Threat
Hello Games is releasing the Interceptor update for No Man’s Sky today, which adds a new universal threat in the form of corrupted worlds.
That’s not all, of course, as the update also adds a new Starship, improvements to the PlayStation VR2 mode, new enemy types, new technology, and a range of other performance and visual improvements.
“Many worlds have succumbed to corruption, with strange crystals sprouting from the earth, and sentinel guardians twisted into bizarre new forms,” reads the update synopsis. “Explore these purple-hazed worlds to find new buildings, crashed interceptors, secret equipment and more.”
These corrupted worlds can be explored using a new ship class, which is promised to be the “most varied Starship to date”.
Players will also have to deal with new enemy types include huge spider-like enemies and their crab-like children, plus corrupted drones to match the new planets. These are some of the most dangerous enemy types in No Man’s Sky and come armed with stealth tech, flamethrowers, and explosive weaponry.
There will also be new technology for players to discover and create and sentinel capital ships that grant new rewards. Custom wonders have also been added to the Wonders Catalogue from the previous update, letting players curate their own collection of discoveries.
The changes to the PSVR 2 version include improved visuals, wrist interface controls, and more, while Hello Games has promised “a renewed focus on Xbox consoles” to improve performance and visuals across the board.
The developer has released several updates for No Man’s Sky already, making Interceptor the 25th major free expansion since the game launched. One recent update, Waypoint, was said to be the game’s “biggest generational jump so far”, Leviathan added time loops and space whales, and the Outlaws update let players live out their own Han Solo-esque adventure.
Ryan Dinsdale is an IGN freelancer and acting UK news editor. He’ll talk about The Witcher all day.
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