Updated News Around the World

Star Wars Jedi: Survivor Has a New Performance Patch for PC, PlayStation and Xbox Update Arriving Soon

A new update for Star Wars Jedi: Survivor has rolled out today, May 1, for PC players that addresses some of the game’s ongoing performance issues, and an even more extensive update is planned for console versions tomorrow, May 2.

EA took to Twitter to announce that PC players can now download an update that brings “performance issues for non-raytraced rendering.” Meanwhile, an update for consoles on Tuesday packs a massive slate of improvements expected to rectify many of the woes players have experienced since the game’s launch last week. It’s important to note that the PC version has already received these other updates.

The patch offers fixes for a multitude of crashes and glitches that have caused problems throughout Respawn’s newest adventure in a galaxy far, far away. But it’s really the promise of general performance improvements that will be a relief for many who purchased the game on day one, hopefully providing a much-needed reduction of screen-tearing and graphical hiccups.

This newest update comes after an already staggeringly large day one patch that took many buyers by surprise – sometimes coming in at up to 128GB. Additionally, this day one update is mandatory, meaning those who purchase physical copies of the game are required to connect to the internet at least once to download it.

Still, despite its sometimes frustrating performance issues, we still found Jedi Survivor to be a wonderful follow-up to its 2019 predecessor. In our review, we called it “a sequel that does virtually everything better than the original – which was already an exceptional Star Wars game.”

The full list of updates coming to PlayStation and Xbox is as follows;

  • Multiple crashes fixed across PlayStation and Xbox Series X/S and various areas of the game
  • Fixes crashes that were tied to skipping cinematics
  • Performance improvements across PlayStation 5 and Xbox Series X/S
  • Fixed an issue with dynamic cloth inside the Mantis
  • Fixed various rendering issues
  • Fixed an issue with registered Nekko colors not saving
  • Fixed an issue with registered Nekko disappearing from the stable
  • Fixed issues with cinematic dialogue overlapping
  • Fixed various collision issues
  • Fixed an issue with enemy AI remaining in T Pose during photo mode
  • Fixed a freeze that occasionally occurred while talking to Doma
  • Fixed a bug where the BD-oil VFX did not properly render
  • Fixed an issue where players were getting stuck inside the Chamber off Duality if you didn’t save after leaving the chamber and die

Billy Givens is a freelancer at IGN with over a decade of experience writing gaming, film, and tech content. His work can also be found on GameSpot, USA Today, Digital Trends, Tom’s Guide, and more. You’ll find him blabbering on about video games and more on Twitter at @mektige.

For all the latest Games News Click Here 

 For the latest news and updates, follow us on Google News

Read original article here

Denial of responsibility! NewsUpdate is an automatic aggregator around the global media. All the content are available free on Internet. We have just arranged it in one platform for educational purpose only. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials on our website, please contact us by email – [email protected]. The content will be deleted within 24 hours.